Due to the rarity of the ammunition, pulsing fire can be an effective way to budget attacks and maximize use. Enemies killed by the LS-66 may undergo a short animation during their death however, the animation can be misleading, causing players to continue firing on an enemy that is already dead. The main drawback of the rifle is its rare ammunition supply, which can complicate encounters with hostile forces where continuous fire is necessary to ensure a kills. Even if firing through the floor or walls, players should maintain spatial awareness of the noise generated by firing, as any guard within the noise range may approach from the player's flank to attack. Patrolling guards who hear the attack will move to investigate and will attempt to trace the source of the shots like any other type of gunfire. firing through walls or floors) due to the noise generated both by the weapon itself and by the dying opponent. Players should still exercise caution when using the LS-66 Sabre to this effect (i.e. While the rifle can fire through cover, it is not a stealthy weapon. However, I'm telling you right away, it's a very difficult weapon to get." Combined with the Smart Vision (augmentation to see through walls) it makes for deadly combo. "It's a weapon that allows you to shoot through walls so you just have to shoot, really. Jean-Francois Dugas, main designer of Deus Ex: Human Revolution says: While the weapon does have an overheat gauge like the M404 Heavy rifle, it does not seem to heat up when the fire button is held, a possible bug in the initial PC release. Instead, it uses batteries, which have an initial charge of 500, which is about ten seconds of sustained fire. AND.The LS-66 does not fire a set number of "rounds". This was the most fun for me, and so i didn't see a role at all for nonlethals. I could silently kill up close w/ the 10mm or pick off snipers w/ the crossbow without detection, but if i got in trouble or just saw strength as a simple solution i went loud as hell. I ignored all shooting augs and got mostly hacking and any augs that would give me a new route to take (gas immunity, icarus landing system, picking up heavy stuff, etc.) So i used old fashioned smarts and stealth as well as hacking and side routes. My playstyle used all the stealth skills i've learned from splinter cell and the like WITHOUT most of the stealth upgrades and invisibility. Not using the badass (and well designed, imo) weapons would make me miss out on all those cool moments i had. I really don't like the nonlethal weapons. When i found the laser i was stoked because it looked like it would be really powerful but i was completely underwhelmed when i used it. I remember nailing an armored guard's head to a wall and watching him hang from the bolt, a morbidly awesome little detail. And it was a nice touch how the enemies dont die instantly when you crossbow them they kind of writhe on the ground in pain for a few seconds. I passed on the sniper and went for the crossbow, and picking off enemy snipers from long distances using the lead targeting assist upgrade was really satisfying. Doesn't one shot everything unupgraded, but it sounds like it packs a punch and i like the reload animation. I remember getting a shotgun by hacking into a police officer's computer and finding out what room it was stored in, so it felt really special to get a weapon that powerful in what seemed like an early part of the game. The animation when he pulls it out is badass, too reminds me of the halo 1 pistol. Just go sam fisher style (conviction-era, mostly) and pop heads when you need to. Then its the perfect weapon for any warehouse/office/enemy base with tons of guards. The 10 mm pistol seemed really lame.until you upgrade it fully. I completely ignored the combat rifle and machine pistol, i've used enough of those in other fpses. I got the revolver at the start of the game and loved it, such a badass weapon, especially when you upgrade the rounds to EXPLODING BULLETS! I had that holstered whenever i was walking around the cities in case some thugs tried to threaten me.
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